Timur Makarov

CG generalist — Houdini, Solaris, Unreal Engine

Environment art and scene assembly in Houdini Solaris — shading, lighting, rendering — plus VFX (RBD, Vellum, Pyro), pipeline tools, and Unreal Engine. Below — a catalog of works, tools, and notes.

01 / graphics Graphics Renders, simulations, video — procedural graphics and VFX → 02 / tools Tools Houdini tools — installed as a package, source on GitHub → 03 / about About A brief bio, stack, and experience →